About Nemesis Games
Nemesis Games was founded
with the intent of making extremely fun games for a range of
gamers. We make what we like to play. We're gamers
first and foremost, so if it's not fun playing what we have
created...we work harder to make it fun.
We have begun alpha testing
our first game Gargantua. When we are ready, we will allow
players to download the software and create accounts and begin
playing! We are
using If-Else Software development tools to create our first
Massively Multiplayer Online game.
About the Creators of Nemesis Games
Jeff Dee - President
Jeff Dee has worked in the gaming industry for
over 15 years. His artwork has appeared in numerous games and
magazines, including TSR's Deities and Demigods (as well as many
early AD&D modules and other early TSR products), Villains &
Vigilantes from Fantasy Games Unlimited, adventures for the Star
Wars RPG from West End Games, and others. He's the co-designer
of FGU's superhero RPG Villains & Vigilantes and also of TWERPS
(The World's Easiest Role-Playing System) from Gamescience. He
co-designed Quicksilver and designed WarChest and Living
Legends, a sequel to Villains & Vigilantes, for UNIgames.
Jeff's has also worked as an artist and game designer in the
computer games industry, contributing to games such as Ultima VI
and VII, Master of Orion, Master of Magic, and This Means War!
You can visit his home
page.
Brian Adams - Vice President
Brian Adams started his gaming career at
Origin Systems, working on such titles as the award winning Ultima VII Serpent
Isle and BioForge. At Lion Software he worked on Super
Wing Commander. Brian has extensive experience with
massively multiplayer online games,
having played a great variety of MMO's beginning with Everquest. His knowledge and keen insight is
extensively shaping our first MMO, Gargantua. He loves games and is passionate about online gaming.
Bruce Adams - Vice President
A veteran of the software gaming industry with
over 18 years experience, Bruce brings a wealth of knowledge to
Nemesis Games. He brings experience with massively multiplayer
game development to the company, having worked on several MMOs,
including Ultima Online and Ashen Empires, His game development
career began at Origin Systems, where he worked on the award
winning Ultima VII and Crusader titles. Other companies he has
worked for include Aspyr Media Inc, Electronic Arts, Pixel Mine
Software, TKO Software,3DO and Asylumsoft. Expertise in product
development, game design, and project management are the skills
he brings as a founding partner to Nemesis Games LLC. His
personal blog can be found at
Games Golden Age.