November 10th, 2009
Austin, Texas USA
Closed testing begins for the giant monster MMO Gargantua!
Beginning on Sunday, November 1st, Nemesis Games began
limited testing for their
upcoming giant monster game.
Jeff Dee, President of Nemesis Games, said: “Our initial test went quite well, helping us to identify places where we can
make improvements while demonstrating that our overall direction and
underlying technology are sound.”
Closed testing began for playtesters that had emailed
Nemesis Games asking to be included in the first early tests.
Further tests will be forthcoming to balance and tune new content
that is being added to the game.
October 2nd, 2009
Austin, Texas USA
Denis Loubet creates art for Gargantua!
Denis Loubet, illustrator of
classic games such as Ultima and Wing Commander, is creating artwork for
Gargantua, the giant monster MMO.
Denis is best known for his artwork on games such as the Ultima series and
Wing Commander. His creative work adds to and enhances the unique style of
the massively multiplayer game Gargantua. More information on Denis Loubet
can be found at his
website.
August 26th, 2009
Austin, Texas USA
Nemesis Games is pleased to
announce their upcoming MMO
Gargantua!

Gargantua is a little game about giant monsters. Play for free.
Play with or against your friends. Destroy towns and cities.
Satisfy your monster's hungers and collect achievements.
Destroy and eat things...like shopping malls. Life is good. Some say the best things in life are free...and Gargantua is
free, so it must be great! Players will be able to create a
Monster and wreck havoc and destruction on the world...and other
Monsters...as much as they like!
PLAY FOR FREE!
Free Gameplay Features:
• Play on one server.
• Create one monster per account.
• Monsters can move around on the world map and fight NPCs and
destroy structures.
• Players can fight other players with consensual duels.
July 16th, 2009
Austin, Texas USA
Development Update!
• King Krax is busy implementing the game world.
• Jeff
is continuing to create the artwork for the game, the website and forum.
• Ezaroth continues to create the Nemesis Forums and website as well as
working on design documentation.
May 20th, 2009
Austin, Texas USA
NEMESIS
GAMES IS FORMED!
Nemesis Games was founded with the intent of
making extremely fun games for a range of gamers. We make what we like to
play. We're gamers first and foremost, so if it's not fun playing what we
have created...we work harder to make it fun. When we are ready, we will
allow players to download the software and create accounts. We are using
If-Else Software development tools to create our first Massively
Multiplayer Online game.
Stay tuned for more information about our current project!